Game link: https://mxue.itch.io/inthelandofthefree
Please find details of my design in the file I attached. Hope you enjoy it.
My project was to create an interactive decision-making game based on the short story collection Mrs. Spring Fragrance (1912) written by Sui Sin Far (Edith Maude Eaton, 1865–1914). I used Twine (Story format: Harlowe 3.3.3) to write the game. The project is an attempt to explore how to PLAY with literary works and historical records.
Bogost, Ian. “Winning Isn’t Everything.” Published December 19, 2014, https://medium.com/matter/winning-isnt-everything-255b3a26d1cf.
_______. Persuasive Games: The Expressive Power of Videogames. Cambridge, Mass: MIT Press, 2010.
_______. “Videogames are a Mess.” Published September 03, 2009, http://bogost.com/writing/videogames_are_a_mess/.
Chan, Sucheng. “The Exclusion of Chinese Women, 1870–1943.” Entry Denied: Exclusion and the Chinese Community in America 1882-1943, edited by Sucheng Chan, 94–146. Philadelphia: Temple University Press, 1991.
Denning, Andrew. “Deep Play? Video Games and the Historical Imaginary.” The American Historical Review 126, Issue 1 (March 2021): 180–198.
Yang, Robert. “Not a manifesto; on game development as cultural work.” Published October 04, 2015, https://www.blog.radiator.debacle.us/2015/10/not-manifesto.html.


